I just had an idea for a contest that you can all enter. In fact, you can enter as many times as you like. Here’s how it will work.
- Play a post world games game.
- Write up a report about it.
- Post the report on your blog, as a review on drive thru rpg, or on facebook.
- Send the link to me twitter (postworldgames).
- On Dec 31, the contest closes and I select the best story from the lot.
Winner receives a limited edition, King for a Day Hardcover. Only 50 were ever printed and only 8 remain.
That was easy.
I look forward to hearing what you’ve done with the games.
We all know I hate spam. I hate marketing. I hate talking about what I’m doing.
I love making games.
So. Of course, in the middle of my 2016 schedule, I decided to spend three months making five more games.
Five more GMless games that use a new system, very different from Protocol. Sure. You can see some Protocol in there. But not really. I’ve borrowed the language of scene-framing and scene-types, but that’s where the similarities end.
In fact, my upcoming game Last 12 Hours, will be borrowing from Protocol as well.
But that’s tangential. You want to know about this project. Right?
There are five games in this series. The first is called King of Storms. That sounds suitably over the top and masculine. Right?
(Maybe Blooddrinking King of Storms of Doom would have been a better title)
And then there’s Lambs, which is only available until the end of the Kickstarter. After that… it’s gone forever.
I feel as though that should convince you to at least go check it out.
Collector edition games. I mean, really?