Cycles : Part II

Character sheets in this game will be very different. Each player at the convention will be given a different prop

A day planner
A business card
A job application
A steno pad of notes
A letter from home

How the players interpret these props during the opening acts of play will determine their relative “traits,” which I will mark on my notes as we play.

The first Chapter of the story will have each character waking alone in a foreign place, like a hospital bed or next to someone they don’t know. I am still mapping the rest of it.