As you may have noticed recently, my inspiration to start things has been strong, but eventually the reality of cost associated with new projects sets in and I never finish anything. While I have the means to do all of the work on any number of projects, the cost to print a game is not cheap and using POD for board games isn’t cheap for consumers, so even getting DICE CRAWL into people’s hands isn’t going to be easy. While a financial backer would be nice, what would be even better is someone to help with project organization/marketing, because I’m tired of self-promotion and self-inspired activities. If you know anyone…
Today I started setting up my first kickstarter project (which is a pain in the ass, btw… because of all the online forms you have to fill out and then the bank authorization) for King for a Day, a project I think will be cheap to fund and that I can certainly create in a manner no one has made before. Successful or not, I would love to do this project.
I also have a Savage World’s project I’ve been trying to team up with someone to do. It’s an atypical mash-up for the gaming industry. Should that pan out, that’ll be fun.
I recently designed a card game for a law-office (I kid you not) about getting patent’s approved. When that’s 100% completed, the developer and I intend to do a dice game.
I still want to work on Lineage, which I already made a logo for. This would be a game about surviving generations and the value of royalty.
There’s a time travel board game that I’ve been working on for some time. This is actually being worked on and is at about the 25% mark. I should have another prototype ready for Gamex 2012.
Dying Memories is a roleplaying game about oxygen deprivation aboard and crashing spaceship. It’s a completed project that I just need to print and market.
I have a Logan’s Run roleplaying game that I need to finish writing. It has art, but no title or graphics. Man, I do things backwards sometimes.
Temptation Hotel strikes me as a very interesting project to do and I’ve even contacted the estate about the cost of using the art.
Cycles is another mini RPG I should finish.
Warehouse 23 was a board game idea I had while talking with a player at a LARP one night. Definitely for people who like munchkin-style games.
I have notes written up for a Roadhouse-inspired board game about bouncing.
I started working on a Seven Samurai-inspired board game with an homage to Agricola.
Monsters, Aliens, Nazis, and Zombies is a board game idea I have about mash-up genre nonsense. I think it could be very funny.
3 More Quarters is a car-wash board game fueled by silly ideas I get sometimes when I’m out and about.
I’ve always wanted to a Vampire RPG without clans. Not sure what I’d name it, but setting it in a fantasy world or the middle ages would be ideal. I always thought Dark Ages vampire was brilliant.
Roane and I are talking about doing an educational game to teach kids that value of money.
King of Storms is an old RPG idea I started working on and never finished. The players are rulers of nations and descendants of now dead gods. Probably a better board game, since the PCs won’t be working cooperatively.
Jonathan Breece and I talked about doing the Plague as a video game.
I’m sure there’s more, but that’s all I can think of right now.