King for a Day is my fantasy-horror adventure, topping over 300 pages. More a sandbox, filled with nearly 200 NPCs, and a myriad of storylines, the thrust of the campaign is in keeping the horror quietly tucked away until the end. More like Lovecraft and less like Call of the Cthulhu, the adventure thrives on the psychological effects of a truly terrifying and alien enemy that poisons the minds of its enemies.
I am really proud of this project, but sad at how long it took me to finish it.
From one of the backers:
“Just a quick note to thank you for writing and producing such a great adventure. King for a Day is certainly one of the best RPG products I purchased in 2012, and may even be the best.”
“I’d also like to complement you on the way you portrayed the NPC I contributed to the story. Your characterization of him is exactly as I imagined it.”
It’s not too late to get in on the project and buy a copy before it’s live on Drivethru or some other medium. Once again, thanks to everyone who supported this project.
3 thoughts on “King for a Day, Final”
Hi! Life under a rock makes one miss important things now and then, so I just found out about this (after checking your Gallery of Rogues Kickstarter). Could you tell me how to get this book at this time in the project? Thanks!
Santiago. Please contact me at postworldgames @ gmail. I can get you a copy now, or you can wait until it goes live on drivethru. Do you want a hard copy or a pdf?
Santiago. Thanks for your interest. Please contact me at postworldgames at gmail.com