Unlike 2014 where I produced 75 products, 2015 is feeling like a bust for me. As a one-man show, Post World Games only succeeds, if I succeed. And I’ve been feeling the burnout for a while now. Granted, I’ve finished 10 protocol games so far this year and made progress on some other games, I’m not finishing like I normally do.
And that has to stop.
Today is day 11 of a 12-day camping trip. I’m in Oregon, taking a break from the road and planning the return trip home. I needed this break.
But it took five days just to clear my head and get into the trip. And it’s been an AMAZING trip.
But now that I’m nearly home, I’m feeling the pressure to perform. As soon as I get home, I have to finish some Toolcard decks, work on an RPG, finish 10 more protocols, and start the promotions process for 100 AD.
I’m already tired thinking of it.
To add to that work pile, I’m tackling the issue of new products for late 2015 and early 2016. Those have to be worked on, while I’m still behind on the last two GMZero games.
Not to mention Carcass 2nd edition.
This is a not so exciting or fun update, but a necessary one for people who are expecting games from me. And hopefully understand why and how I spread myself so thin.
This is all my fault, but is part of how I’ve always worked.
(Did I mention we are trying to buy a house, too?)
The laptop battery is dying, so I’m going to post this now and then update people on various sites.
Thanks for continuing to follow my work. And I promise great things this year,