Running a game studio by yourself is no easy task. If I get worn down by the work, there’s no one else here to pick up the slack. And I’ve been running at a break-neck pace for four years now.
The last six months have been especially tiring and my productivity has waned as a result.
For those who watch my projects and know what I’m behind on, let me elucidate you with some updates, while talking about what I’m excited for…
First, Toolcards 2 is finally nearing its end. It is so late, I can’t even sleep. The anxiety of letting people down on a project like this wears me down. But I’m finally seeing a light at the end of the tunnel. Thanks to Alan Bahr for kicking my ass on this one.
The Carcass: Exodus is also late and I have a new schedule for myself to get this done by mid-May. I seriously need to get this game off my plate. It’s not fun to have it hanging over me.
I still owe people four praxis games (1 bonus and 3 customs). The customs are coming slowly, but the bonus one is 99% done. Whew. Something is nearly finished.
All the while, I’ve been working on new material for many other projects. I know. It’s insane. I overbooked myself as usual, which is just a stupid trend for me, but Aaron and Sara Hubrich are releasing a D&D5 book about gods and goddesses. I couldn’t say no when they asked for help (even if the research nearly killed me).
I’ve also started writing four more Black Monk Praxis games AND a Black Monk stand alone game. This character and world have really captivated me. The ideas that are coming out for it won’t stop. It’s like I’m bleeding stories. Much thanks to Juan Ochoa’s art…
This guy is the grave digger. A tough job in a world where no one dies.
Ben Woerner and I have plans for a fantasy game that’s underway. And would you believe me if I said Anthony Moro and I have FOUR nearly finished game worlds that have been in the pipe for more years that I care to think about?
There’s also some notes for TWO large dungeon projects, and two more game systems that should make for their own series. Honest, they play nothing like Protocol or Praxis. Rob Vaux is finishing one of them up, now.
As you can see, I’m not slacking, I’m just not focusing.
And I have no idea how I’ll have time to release ALL of these games soon. Even if they were done right now, there’s just not enough months in the year.
Okay. This is getting exhausting just thinking about (let alone writing).
Ugh. I didn’t even mention City of Masks, which is coming soon, too. Alyssa promised me a map.
We have a special guest coming on the podcast soon, too. Blimey! The time?
I’ve already bought my ticket for Gamex 2017 in Los Angeles. I’ll be running games all weekend. In fact, as soon as I post this, I’m heading over there to enter my game events. Praxis. Carcass. A game called Fairview. More?
Feel free to find me on Facebook is there’s something you want to know about. Or if you think I’m slacking.