The Protocol Series and 2014

I was down in LA visiting friends and playing games this past week, but I’m back home and working again.

Lots to do. Lots to catch up on.

The first 15 games in the protocol series are up on drive thru rpg. They are all bundled together, or you can buy them individually. The following link has everything.

http://rpg.drivethrustuff.com/product/124440/Protocol-Game-Series-Part-1-%5BBUNDLE%5D

Lots of people are telling me they want to run them at a local convention, and I’m convinced the short time investment and easy learning curve will make this a popular story game series this year.

Here’s some teaser art for The Offspring/Born From Hate (double-game coming soon).Image

George’s Children (now in editing)

George’s Children is a roleplaying story game set in a hypothetical near-future post-apocalyptic world devoid of adults. The fate of humankind can be defined during play; or not at all… but the cause of man’s destruction has little to no impact on the game. Taking on the roles of children, the players tell the story of a single day in the children’s lives. Each story provides players with an opportunity to narrate their own accomplishments and dictate the tone of their adventures. The story environment is rich with potential, the game can be played with zero prep-time, and there is no need for a gamemaster.

I’m done with the initial round of writing and editing on George’s Children.

Artwork by Jon Hodgson

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PDF Sale

From now until the end of the month, each time someone buys a pdf product directly from me (not through my online store), I’ll be collecting the money to help send a friend’s daughter to Ireland.
Contact me privately if you’re interested.

Updates Galore

I am disappointed in myself for going this long without posting. So. I’m going to make it up to you with lots of information.

gmzeroFor starters. The GMZero Kickstarter that I am working on is about 40% complete. George’s Children and Dying Memoryes are at the 90% mark. Forget-Me-Not is about 25% complete, and the other three only have characters/character sheets completed.

But those look good.

The writing is going slowly, because I keep getting distracted with other projects.

But I promise to have a lot more done by the end of November. In fact, the first two should be done fairly quickly here.

I’ve also been doing work on the Cairn line for Souljar Games. The RPG and the playing cards.

And we will soon be announcing…

dicecrawl3D

Dice Crawl.

Dice Crawl is a combination of Farkle-style dice rolling and dungeon-crawling. With lots of classes and races to mix things up. The game won’t come with dice (you need 25 per player) in order to keep costs down, but the tiles are awesome.

Drawn by Alyssa Faden and painted by me, the tiles look like this.

dicecrawl1

Dice Crawl is one of about 20 board game and card games I have sitting around that I hope to start releasing. Souljar is going to publish it, so Postworldgames can focus on all the nonsense RPGs and Toolcards and other projects that keep me up all night.

While I was supposed to be working on GMZero material, I started working on something called Protocol.

Screen Shot 2013-10-31 at 2.06.26 AMProtocol is another series of GMless games, but these will be in the $3 to $5 range, and be playable in seconds. They are extremely rules light and all use the (relatively) same mechanic. No need to learn a new game every time you want to try something new. The first 12 games in the series will include fantasy soldiers trying to make it home after a war (based loosely on the idea of civil war soldiers having to get themselves home), strange eons (my take on a familiar mythos), 1960s East German propaganda, a dying space station, rendition, and even frontier settlers. And that’s just the first half.

There will also be custom games and a chance for backers to vote on the last two games in the series. This should be kickstarting before the end of the year.

Toolcards 2 is coming. More information when I have it.

Screen Shot 2013-10-31 at 2.21.58 AMI’ve been working on [NM 156], as well. Which you may have heard about. It’s my homage to Logan’s Run and Dystopian books. I was just a simple run/chase game and now it’s grown into a monster. It’s going out free to the backers of GMZero, but will be available soon enough.

Screen Shot 2013-10-31 at 2.24.19 AMFinally, we have Perpetual, a game by Mark Nau and myself. Perpetual is another RPG. This one  allows players to recreate serial cable TV shows like Breaking Bad, Deadwood, Mad Men, The Shield, Son’s of Anarchy, Sorpanos, and even Walking Dead. The game play is very simple, but the guidelines and charts are the real meat of the game, giving you everything you need to grow your TV show.

Perpetual is game 8 in the GMZero series.

Whew. That was a lot of data.Let’s hope I don’t wait this long to talk again.