The Plague, Part II

Made a number of massive changes to the game. The first playtest was rubbish, because I made the standard mistake of expecting the players to do what was in my head. In the interim, the game has become more complicated now, with lots of steps. But so far, it’s shaping up to be nothing like most indie games.

Not sure if that’s a good thing.

If you’re interested in playtesting, please contact me.

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