Another Game Design

I just finished it. It’s part tiles and part dice. Came together in about two hours.

The graphics took the longest to do.

The conceit is that you are delving into a dungeon to get treasure and get back out. (re: GW’s Dungeontiles). In this, you can use your dice to help yourself, or hurt your opponent.

I’m going to laminate the tiles and take it to the local con, along with my RPG (cycles), and my time travel game. Whew. Gotta get all that done by Pres Weekend, huh?